Digital Technology
Intent
- To ensure all pupils become competent with digital technology
- To widen pupils’ knowledge of digital concepts and programming
- To promote the use of ICT and critical thinking across all curriculum areas
Content
Pupils will learn to use a range of software applications to create project portfolios and coursework based around a common theme. Pupils will learn to embrace digital technology for its merits and also investigate and evaluate it for its flaws in a world that relies on digital devices and communication as part of its infrastructure.
Pupils will learn how to use a range of software titles and discover the journey that we have come from to reveal the digital world that we now take for granted.
Implementation
Digital technology is split into six areas of study where pupils will investigate Ancient Greece, Old England, Middle England, the Renaissance, the Victorian era and the modern world, building a picture for how technology has impacted the world at these points. There will be an overall focus on understanding the problem solving solutions that are widely associated with the use of technology and digital technology.
Assessment
Assessment will be conducted via end of unit tests that will complement evidence portfolios that have been produced. Skills will be assessed using observation on project work practice and with group work and peer assessment also helping to provide a means of working as a team to produce the best possible outcomes for all pupils.
Pupils will study selected elements of Music Technology, ICT and media as part of their progression towards their KS4 studies.
Impact
Digital technology at Derby Pride Academy uses the latest, industry standard, equipment to deliver real world skills in the music sector. The skills and equipment used will enable pupils to have sufficient knowledge to succeed in real life music tech situations and flourish in professional environments.
The NCFE Media and Music Technology courses implemented at KS4 feature elements of these study units that will give KS3 pupils a taste for what is to come if they choose to study these options.
Numeracy and literacy feature heavily in Digital Technology and pupils will have the chance to think critically and evaluate their own performance as a means of good practice.
Elements of this unit will be vocational and pupils can expect to gain an appreciation and understanding for the creation of high quality outputs using Digital Technology as a tool for enhancement and problem solving.
Cross Curricular links
Vocabulary |
Events / people / places |
Concepts |
Procedures |
Connectives for advanced writing.
Connotative meaning behind musical styles.
Literacy Starters identifying key terminology.
Numeracy around time signatures, tempo and additive production.
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Study of different technology and advancements in ICT.
Links to media production and film.
Notable Historic events and the music surrounding them. Local talent and their use of digital technology
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Study of the art and fashion surrounding different digital communications Study of moral and impact on people
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Data sharing IT.
Written workbook evidence.
End of unit assessments |
Career Links
Performance |
Composition |
Production / Technology |
Publishing and Media |
Music Industry |
Performing artist
Session musician
DJ
Lyricist
Recording musician
|
Song writer
Jingle writer
Foley artist
Film Music
Video game composer
Sound designer
|
Sound Engineer
Producer
Radio DJ |
PRS Worker
Music Lawyer
Public relations and advertising
|
Label lead A and R representative
Music journalist
Music educator
Booking agent
Concert promoter
|